
CyberBall3 (03-31-2006)
Installation:
Mac OS X:
- Open the archive CyberBallMac-03-31-06.sit (208
KB) That's all.
Mac OS 9:
- Copy the file swingall.jar (2.3 MB)to the folder "System:Extensions:MRJ Libraries:MRJClasses" if it doesn't already exist.
- Open the archive CyberBallMac-03-31-06.sit(208
KB)
Windows 98, ME, 2000, XP:
- Install the Sun Java Runtime Environment InstallSunJava.exe (14.9 MB)
- Restart your computer.
- Open the control panels
- Select Internet Properties
and enable "Use Java 2 v1.4.1_02 for <applet>"

- Restart again
- Open the archive CyberBallPC-03-31-06.zip.
(576 KB)
Setup:
Keep the folder structure intact. All the files are in their proper places.
You can move and rename the top level folder but make sure you preserve the
file and folder names and location inside. CyberBall3 relies on having consistent
folder names while running from within the browser.
Starting:
Double-click the CyberBall
icon. Select a settings file and enter the user ID.
Using CyberBall:
Checkout the Readme
Important Info:
CyberBall 3 is a Java Applet that runs inside a web browser. To run properly
on Mac OS 9 the swingall.jar file must be in place. To run properly on
Windows the Sun Java Runtime Environment (JRE) must be installed and Sun
Java 2 for applet must be selected in the Internet Properties.
Changes:
- Allows any size images for throwing
and subjects
- Can use the letter 'r' instead of
a number to have confederates reciprocate; return the ball to whoever
threw it to them
- Can use the letter 'x'
instead of
a number to have confederates return the ball to
anyone except who threw it to them
- Can define throws for player two
for automated play; player two is normally the test subject
- There is a minimal
8 second delay before the game starts
Help:
If you have problems installing or find bugs, please contact Matt
Mashyna.